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RUBBER TIME


We Specialize in High-Speed and Professional Cinematography Equipment Rental for Local and Regional Production Houses

Night and day,
rain or shine,
we’re here working for you.

rubbertime-slowmo

SlowMo


Slow motion (commonly abbreviated as slowmo) is an effect in film-making whereby time appears to be slowed down. It was invented by the Austrian priest August Musger in the early 20th century.

Typically this style is achieved when each film frame is captured at a rate much faster than it will be played back. When replayed at normal speed, time appears to be moving more slowly. A term for creating slow motion film is overcranking which refers to hand cranking an early camera at a faster rate than normal (i.e. faster than 24 frames per second).

Slow motion can also be achieved by playing normally recorded footage at a slower speed. This technique is more often applied to video subjected to instant replay, than to film.

The traditional method for achieving super-slow motion is through high-speed photography, a more sophisticated technique that uses specialized equipment to record fast phenomena, usually for scientific applications.

Stop


High-speed photography is the science of taking pictures of very fast phenomena. In 1948, the Society of Motion Picture and Television Engineers (SMPTE) defined high-speed photography as any set of photographs captured by a camera capable of 128 frames per second or greater, and of at least three consecutive frames. High-speed photography can be considered to be the opposite of time-lapse photography.

In common usage, high-speed photography may refer to either or both of the following meanings. The first is that the photograph itself may be taken in a way as to appear to freeze the motion, especially to reduce motion blur. The second is that a series of photographs may be taken at a high sampling frequency or frame rate. The first requires a sensor with good sensitivity and either a very good shuttering system or a very fast strobe light. The second requires some means of capturing successive frames, either with a mechanical device or by moving data off electronic sensors very quickly.

rubbertime-stop
rubbertime-stop

Stop


High-speed photography or Stop Photography is the science of taking pictures of very fast phenomena. In 1948, the Society of Motion Picture and Television Engineers (SMPTE) defined high-speed photography as any set of photographs captured by a camera capable of 128 frames per second or greater, and of at least three consecutive frames. High-speed photography can be considered to be the opposite of time-lapse photography.

In common usage, high-speed photography may refer to either or both of the following meanings. The first is that the photograph itself may be taken in a way as to appear to freeze the motion, especially to reduce motion blur. The second is that a series of photographs may be taken at a high sampling frequency or frame rate. The first requires a sensor with good sensitivity and either a very good shuttering system or a very fast strobe light. The second requires some means of capturing successive frames, either with a mechanical device or by moving data off electronic sensors very quickly.

rubbertime-timelapse

TimeLapse


Time-lapse photography is a technique whereby the frequency at which film frames are captured (the frame rate) is much lower than that used to view the sequence. When played at normal speed, time appears to be moving faster and thus lapsing. For example, an image of a scene may be captured once every second, then played back at 30 frames per second; the result is an apparent 30 × (24 [cinema] / 25 [PAL] / 30 [NTSC] frames per second) times speed increase. Time-lapse photography can be considered the opposite of high speed photography or slow motion.

Processes that would normally appear subtle to the human eye, e.g. the motion of the sun and stars in the sky, become very pronounced. Time-lapse is the extreme version of the cinematography technique of undercranking, and can be confused with stop motion animation.


ABOUT US


We’re in the business of capturing great ideas!

Since Total Sense began in 1998, we’ve been on a mission to help web developers, designers, digital entrepreneurs, and innovators bring their ideas to life online.

We’re in the business of capturing great ideas!

Since Touch Sense began in 1998, we’ve been on a mission to help web developers, designers, digital entrepreneurs, and innovators bring their ideas to life online.

SERVICES

We take pride in our interdisciplinary approach in crafting beautiful, functional and engaging work that delights and delivers results.

INDIE FRIEND


Equipment Rental
Collaboratively administrate empowered markets via plug-and-play networks. 

RUBBER TIME


Time Lapse
Dramatically visualize customer directed convergence without revolutionary ROI.

THAT MOMENT


Freeze The Time
Efficiently unleash cross-media information without cross-media value. 
Studio Rental
Dramatically maintain clicks-and-mortar solutions without functional solutions.
Slow Motion
Quickly maximize timely deliverables for real-time schemas.
High-Speed Video Cameras
Completely synergize resource sucking relationships via premier niche markets.

INDIE FRIEND


Equipment Rental
Collaboratively administrate empowered markets via plug-and-play networks
Studio Rental
Dramatically maintain clicks-and-mortar solutions without functional solutions.

RUBBER TIME


Time Lapse
Dramatically visualize customer directed convergence without revolutionary ROI.
Slow Motion
Quickly maximize timely deliverables for real-time schemas.

THAT MOMENT


Freeze The Time
Efficiently unleash cross-media information without cross-media value. 
High-Speed Video Cameras
Completely synergize resource sucking relationships via premier niche markets.
image-cameramen

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